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INEPTA LACERTA

INEPTA LACERTA

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Devlog

  • Update V_0.0.3
    September 15, 2022 by Daniel Sobrinho Studio##gamedev, ##GodotEngine, ##2d, ##pixelart, ##aseprite, ##platformer, ##adventure, ##godot
    What's new? Added progress save system: As the game was made for the game jam and only 3 levels were made, we thought that there was no initial need to save the map where the person stopped in order t... Continue reading
  • ​Added some UX/UI improvements
    August 31, 2022 by Daniel Sobrinho Studio#2D, #godotengine, #godot, #pixelart, #gamedev, #pixel art
    - Now when the player dies, he can choose to restart the level or go back to main menu. - If the player has already started the game and has a saved progress file, the continue button appears for go t... Continue reading
  • Fixed bugs reported in game jam
    June 15, 2022 by Daniel Sobrinho Studio##V_0.0.1
    What has been updated: - Option Menu UI working (for resolution and display mode setting, audio volume setting still under development) - UI Game Over Now working - Pause UI Menu implemented... Continue reading
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